Designing digital experiences for positive youth development: from playpen to playground por Marina Umaschi Bers

By: Umaschi Bers, Marina [Autor(a)]
Material type: TextTextLanguage: English Publisher: New York: Oxford University Press, 2012Description: x, 199 páginas: Ilustraciones (incluye fotografías, dibujos, etc) 25 cmContent type: texto Media type: no mediado Carrier type: volumenISBN: 9780199757022Subject(s): Cambio social | Medio social | Influencia social | Procesos sociales | Impacto de la tecnología | Jóvenes y tecnologíaDDC classification: 303.483 3 Abstract: With the advent of the digital age, research on the psychological impact of youth engagement with technology has surged. New technologies have often taken the blame for promoting negative (and potentially dangerous) youth experiences, such as cyber-bullying, sexual predation, privacy invasion, addiction to videogames, and exposure to violence. For many children and adolescents, however, digital media and technology provide positive ways to express identity, communicate with peers, and engage in civic activities across communities.
List(s) this item appears in: INGRESO DICIEMBRE 2023
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Estantería
Campus Central
Estantería
Colección de divulgación general 303.483 3 Um1 (Browse shelf) Available 01-022255
Libros Libros
Estantería
Campus Central
Estantería
Colección de divulgación general 303.483 3 Um1 (Browse shelf) Available 01-022257
Libros Libros
Estantería
Campus Central
Estantería
Colección de divulgación general 303.483 3 Um1 (Browse shelf) Available 01-022256
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With the advent of the digital age, research on the psychological impact of youth engagement with technology has surged. New technologies have often taken the blame for promoting negative (and potentially dangerous) youth experiences, such as cyber-bullying, sexual predation, privacy invasion, addiction to videogames, and exposure to violence. For many children and adolescents, however, digital media and technology provide positive ways to express identity, communicate with peers, and engage in civic activities across communities.

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